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destruction-o-matic: Detonators feature

Posted on October 9, 2012 by peewee69 in TP, WIP

TD Tool feature, detonators, you can modify source forces and origin of detonations.

Free TD tool available in a few days..

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destruction-o-matic TD tool

Posted on September 21, 2012 by peewee69 in WIP

TD Tool that I’m making with some interesting features:
- 4 levels of fragmentation
- A lot of options to configure, chunks vs collision environment, vs floor, chunks vs chunks.
- Conditions about velocity, size and mass of the chunks.
- Debris controls
- FumeFX integration

Free TD tool available in a few days, included example tutorial for use…
only CCommons license ..

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Close up fragmentation

Posted on August 20, 2012 by peewee69 in Uncategorized

Some test that I maked to improve my skills with Tp and compositing

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Ipad Beauty pass

Posted on July 20, 2012 by peewee69 in Finalized Works

Ipad modelled and rendered by me, pospro in AE with Element 3d, total render time 15 minutes more or less, so impressive I think, graphics card for OpenGL Geforce 560Ti

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Beginnings are hard

Posted on July 19, 2012 by peewee69 in Uncategorized

Hi all , my name is Jose M. Arrebola from Spain, this is my new website, a website focused in VFX and motion graphics, in there i’m going to add my latest works in this areas.

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